Applications of Virtual Reality by C. Lanyi

By C. Lanyi

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05 respectively). 1). 2 Observable behaviours The following five observable skills (see Figure 2) were significantly affected by the experimental conditions: 40  Applications of Virtual Reality A11 (“Outlines and describes the plan/brief for the design” indicative of Task Management). 05) in the incidence of this behaviour from low to high bandwidth levels. 05). Fig. 2. Frequency of significant observable behaviours A11, B21, B33, C11, D11, in 3 conditions     B21 (“Gives updates and reports key events”, demonstrating Team Working).

Australian Journal of Basic and Applied Sciences, 3(3), 2653-2669. , & Simon, H. (1993). Protocol analysis: Verbal reports as data (Revised version). Cambridge: MIT Press. , & Patey, R. (2003). Anaesthetists' Non-Technical Skills (ANTS): evaluation of a behavioural marker system{dagger}. Br. J. , 90(5), 580-588. , & Sher, W. (2002). An investigation into perceptions of project team dynamics and the utilisation of virtual environments, Association of Researchers in Construction Management (ARCOM) (Vol.

Daily schedule Applications of Virtual Reality 23 Virtual Design of Piston Production Line Fig. 11. 3 Simulation results The statistical data after simulation includes output of production line, the work piece of buffer area, processing quantities of equipment, machine utilization, utilization of workers’ working hours and walking paths and so on. 1. 2. It is known that: The work pieces of B1, B3, B5 and B6 are more serious, with which it is shown that the processes after B1, B3, B5 and B6 are the bottleneck processes.

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